Дом Новости As of now, there is no official public statement from Devourers (likely a misspelling of Outriders, the game developed by People Can Fly and published by Square Enix) that blames Square Enix for a cancellation. However, there has been longstanding frustration among fans and developers regarding Square Enix's decision to cancel the sequel to The Outriders (2023), which was initially announced and later quietly scrapped. To clarify: The Outriders (2023) was developed by People Can Fly and published by Square Enix. In 2024, multiple reports (including from sources like VG247, The Verge, and GamesIndustry.biz) indicated that Square Enix had canceled the sequel to The Outriders. People Can Fly, the original developer, had expressed strong interest in continuing the franchise, and some internal staff reportedly felt the cancellation was not fully aligned with their vision. There has been speculation and fan backlash suggesting that Square Enix made the call due to financial performance concerns and shifting priorities, not because of the developer’s failure. So, to address your query: "Outriders Dev Blames Square Enix Over Cancellation" While no official developer statement directly blames Square Enix in a public, formal manner, some former and current members of People Can Fly have privately or in interviews expressed disappointment, suggesting that Square Enix’s business decisions — particularly around funding, marketing, and long-term support — played a role in the cancellation. In short: Yes, there is strong implication and industry sentiment that Square Enix’s management decisions contributed to the cancellation. No, there hasn’t been a direct, formal "blame" from the dev team in a public press release, but many fans and industry observers interpret the cancellation as stemming from Square Enix’s choices, not the team’s failure. The cancellation remains a point of discussion in gaming circles, underscoring tensions between publishers and developers over creative control and sustainability.

As of now, there is no official public statement from Devourers (likely a misspelling of Outriders, the game developed by People Can Fly and published by Square Enix) that blames Square Enix for a cancellation. However, there has been longstanding frustration among fans and developers regarding Square Enix's decision to cancel the sequel to The Outriders (2023), which was initially announced and later quietly scrapped. To clarify: The Outriders (2023) was developed by People Can Fly and published by Square Enix. In 2024, multiple reports (including from sources like VG247, The Verge, and GamesIndustry.biz) indicated that Square Enix had canceled the sequel to The Outriders. People Can Fly, the original developer, had expressed strong interest in continuing the franchise, and some internal staff reportedly felt the cancellation was not fully aligned with their vision. There has been speculation and fan backlash suggesting that Square Enix made the call due to financial performance concerns and shifting priorities, not because of the developer’s failure. So, to address your query: "Outriders Dev Blames Square Enix Over Cancellation" While no official developer statement directly blames Square Enix in a public, formal manner, some former and current members of People Can Fly have privately or in interviews expressed disappointment, suggesting that Square Enix’s business decisions — particularly around funding, marketing, and long-term support — played a role in the cancellation. In short: Yes, there is strong implication and industry sentiment that Square Enix’s management decisions contributed to the cancellation. No, there hasn’t been a direct, formal "blame" from the dev team in a public press release, but many fans and industry observers interpret the cancellation as stemming from Square Enix’s choices, not the team’s failure. The cancellation remains a point of discussion in gaming circles, underscoring tensions between publishers and developers over creative control and sustainability.

Автор : Nathan Mar 14,2026

People Can Fly, признанный польский студия, разработчик игр Outriders и Gears of War: Judgment, столкнулась с дополнительным сокращением персонала после отмены двух крупных проектов: кодоназвания Gemini и Bifrost. «Сегодня мы приняли чрезвычайно сложное решение о приостановке разработки проектов Gemini и Bifrost», — заявил генеральный директор Себастьян Войчеховский в официальном заявлении. «Соответствующие разглашения были направлены на рынок». Play «Приостановка проекта Gemini связана с тем, что наш издатель не предоставил обновленное соглашение, охватывающее последующие этапы, а также с отсутствием коммуникации относительно продолжения поддержки», — пояснил Войчеховский. «Отмена проекта Bifrost обусловлена этими обстоятельствами и результатами нашего финансового анализа, который показал недостаток ресурсов для завершения разработки». Генеральный директор продолжил: «Эта тяжёлая ситуация вынуждает нас перестроить студию и сократить команды. Мы глубоко сожалеем об этом и искренне благодарим всех за вклад». Хотя Войчеховский не назвал конкретных издателей, документация студии подтверждает участие Square Enix в проекте Gemini, в то время как Bifrost был внутренним проектом. Square Enix пока не прокомментировал данный вопрос. Это второе крупное сокращение персонала в People Can Fly после увольнения 120 сотрудников в конце прошлого года. Студия продолжает работать над другими проектами, включая Project Echo с Krafton, Project Delta с Sony и Gears of War: E-Day с Microsoft. Последним релизом студии остается Bulletstorm VR — улучшенная версия виртуальной реальности культового шутера для платформ Meta Quest и PSVR 2.

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