Seize Death’s power and liberate yourself from his corrupt domain!
Steal Death’s power and shatter the chains of his realm! Conceal your living essence from the dead as you wield soul magic, navigate treacherous politics, decide the fate of the Afterlife—and perhaps claim its throne for yourself.
"Escape from Death" is a 256,000-word interactive horror novel by Tova Näslund. It is a text-only experience, driven not by graphics or sound but by the boundless power of your own imagination.
In the world of the living, your body lies suspended between life and death, your heart faintly beating—while your spirit has been torn away to a nightmarish Afterlife. This dark realm, under Death's absolute rule, is rife with oppression and injustice. At the bottom are the Penitents: souls indebted to Death, magically twisted into eerie animal-human hybrids. Above them are the privileged Elect, who enjoy lives of freedom, luxury, and favor.
But the Afterlife itself is succumbing to a deeper, more mysterious decay. Performers have vanished from the grand entertainment center; a sanctuary for Penitents and Elect alike is under siege; and a strange sickness is spreading across the land.
This chaos presents grave danger—and a unique opportunity. At the heart of the realm lies the Clockwork Hall, home to Death's Court and the repository of all souls. If you can reach it amid the turmoil, you could strike a blow to end Death's tyranny, find your way back to life, or even seize the throne of the Afterlife.
* Play as male, female, or non-binary; gay, straight, or bisexual.
* Romance your somber Penitent guide; a revolutionary bird-woman; a warrior seeking freedom from Death's service; or an idealistic healer.
* Master the magic of Death's realm: peer through the veil between life and death, glimpse the dreams and desires of surrounding souls, and capture the memories of the living.
* Join an epic conflict: align with the oppressed Penitents or the entitled Elect, or strive to earn acceptance from both factions.
* Operate from the shadows to avoid Death's vengeance, plant spies in his court, build political alliances to expand your influence, or take bold action to forge your legend across the Afterlife.
* Decide the Afterlife's next ruler: will you uphold Death's regime, install a new leader, or claim the throne for yourself?
Can you escape the darkness of Death's realm?