Home News Creative Genius Behind 'Angry Birds' Reveals Secrets on Its 15th

Creative Genius Behind 'Angry Birds' Reveals Secrets on Its 15th

Author : Samuel Feb 02,2025

This year marks the fifteenth anniversary of Angry Birds, a milestone celebrated with considerable fanfare. However, until now, behind-the-scenes insights have been limited. This interview with Rovio's Creative Officer, Ben Mattes, offers a unique perspective.

Fifteen years since the first Angry Birds game launched, its unexpected popularity is undeniable. From iOS and Android hits to merchandise, films, and a significant acquisition by Sega, the impact is vast. These seemingly simple, angry birds transformed Rovio into a household name, significantly impacting both players and the business world. Furthermore, alongside developers like Supercell, they've elevated Finland's status as a mobile game development hub. This prompted an interview to explore Rovio's inner workings.

This conversation with Ben Mattes, Rovio's Creative Officer, reveals insights into the Angry Birds phenomenon.

yt

Q: Can you tell us about yourself and your role at Rovio?

A: I'm Ben Mattes, with nearly 24 years in game development (Gameloft, Ubisoft, WB Games Montreal). I've been at Rovio for almost 5 years, primarily focused on Angry Birds. For over a year, I've served as Creative Officer, ensuring consistency, respecting the IP's characters, lore, and history. My goal is to synergize existing and new products to achieve our vision for the next 15 years.

Q: What's been the creative approach to Angry Birds, even before your time at Rovio?

A: Angry Birds has always balanced accessibility and depth. It's colorful and cute yet tackles serious themes like inclusion and gender diversity. It appeals to children (cartoons!) and their parents (the satisfying slingshot). This broad appeal has driven memorable partnerships. Our current challenge is to uphold this while innovating, creating new game experiences true to the core IP and the ongoing conflict between the birds and the pigs.

Q: Were you intimidated joining such an important franchise?

A: It's not just mobile gaming; it's entertainment! Red is considered the "face of mobile gaming." The Angry Birds IP is globally recognized. Everyone at Rovio understands the responsibility of upholding this IP and creating new experiences that resonate with both longtime and new players. The challenge lies in the "building in the open" nature of modern entertainment, with immediate community feedback. This visibility adds pressure but also fosters collaboration.

A picture of a child and their parent playing Angry Birds on a large screen, with plushes of the characters placed prominently

Q: Where do you see Angry Birds going in the future?

A: Sega recognizes the transmedia value of a strong IP. We're focused on expanding Angry Birds' fandom across all platforms. We're excited about Angry Birds Movie 3 (more updates soon) and introducing new audiences. We aim to inspire with powerful, humorous, and heartfelt stories, expanding the world through games, merchandise, fan art, lore, and community. Collaboration with John Cohen and his team ensures alignment with other projects.

yt

Q: Why is Angry Birds so successful?

A: Angry Birds has meant different things to different people. Celebrating 15 years, we've heard countless stories. For some, it was their first videogame; for others, it was a revelation about the potential of mobile phones. Many share stories about Angry Birds Toons or their extensive merchandise collections. Millions of fans, millions of stories, and countless ways to engage with the IP. This breadth – "something for everyone" – is key to its success.

Angry Birds-themed soda cans feature the round red and pointy yellow birds

Q: A message for the fans?

A: A huge thank you to our loyal fans! Your passion and engagement shaped Angry Birds. We're inspired by your art, theories, and lore. With the upcoming movie, new games, and other projects, we'll continue listening to you. Whatever drew you to Angry Birds, we have something for you.

Latest Articles More
  • Tennis Manager 25's MY PLAYER Begins Android Pre-Orders

    Rebound, the studio responsible for the successful Tennis Manager series, has launched a new mobile entry. This version, Tennis Manager 25 – My Player, introduces exclusive gameplay elements and is now available for pre-registration on Android.What d

    Mar 08,2026
  • Star Wars: Hunters Publisher Closes Torchlight Studio

    Zynga has officially closed Echtra Games, the studio responsible for Torchlight 3, which had spent the past four years developing an unrevealed cross-platform ARPG following its acquisition.IGN confirms the San Francisco-based studio will cease opera

    Mar 08,2026
  • Mass Effect's Influence on Osiris Reborn

    The Expanse: Osiris Reborn bears a striking resemblance to Mass Effect that many are dubbing it Mass Effect: The Expanse. From the premiere trailer and what's known of the gameplay, the comparison is easy to understand. In fairness to Owlcat Games, t

    Mar 07,2026
  • Dune: Awakening Tops 1M Sales, Fastest in Funcom History

    Dune: Awakening has surpassed 1 million copies sold within just two weeks.Developer Funcom announced today that following a stellar launch and a "very positive" user rating on Steam, over 1 million players have "awakened," making it Funcom's fastest-

    Mar 05,2026
  • The AMD Ryzen 7 9850X3D Makes The Best Gaming CPU Just a Little Bit Better

    The AMD Ryzen 7 9800X3D is currently the top gaming processor on the market, but AMD is rolling out a mid-generation update at CES 2026 with the Ryzen 7 9850X3D. This new gaming processor is nearly identical to the existing 9800X3D, but features a si

    Mar 04,2026
  • Tougen Anki: Crimson Inferno Previews at Tokyo Game Show 2025

    Tougen Anki: Crimson Inferno will be featured at Tokyo Game Show 2025New trailer unveiledThis RPG immerses players in a dark fantasy world with engaging gameplayFollowing its initial announcement at Anime Japan 2025 in March, Tougen Anki: Crimson Inf

    Mar 03,2026