If you're like me and find yourself dying all the time in Dead Sails, don't worry—there's a vast array of weapons, boats, and miscellaneous items that can make your journey a tad bit easier until you reach the next safe zone. That's why I've put together a comprehensive guide on all items in Dead Sails, detailing how to acquire and use them. Why waste time when you can know exactly what you're looking for and when to find it, right?
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Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Screenshot by The Escapist
In Dead Sails, hand-to-hand combat won't get you far. To defeat mobs and secure the most valuable loot, you need to be armed and ready. The developers have kept the number of weapons manageable, each serving a unique purpose. Let's explore the weapons in Dead Sails, how they work, and where to find them:
Name | Where to get it | Info |
---|---|---|
Shotgun | Costs 30 Dabloons at the Shop Store in any safe zone | Absolutely devastating at close range; it’s an excellent weapon for night-time mob rushes. |
Shotgun Ammo | Available for 25 Dabloons at the Shop Store or a special boat | Comes in batches of 12 rounds, so use them wisely. |
Revolver | Costs 20 Dabloons or $35 (all $ symbols refer to in-game money) | Has only 4 bullets per barrel, defying conventional gun design. |
Revolver Ammo | 15 Dabloons or $15 at any Shop Store in a town | Only 4 bullets, so make every shot count. |
Rifle | You can buy it at the Shop Store for $75 or 25 Dabloons | Versatile for sniping enemies at long range and effective at mid-range. |
Rifle Ammo | Costs 25 Dabloons or $35 in-game money | Ammo refill for your rifle, more generous than revolver ammo. |
Grenade | Costs 15 Dabloons at the Shop Store | Best used to clear out barns, garages, and houses; watch mobs scatter when you throw one. |
Dynamite | 15 Dabloons at the Shop Store or roll a Miner class to get it | Powerful AoE explosive for removing obstacles and dealing massive damage. |
Turret | Varies in cost depending on the type, found at every Shop store | Static machine gun for your boat, requires a player to operate and has a high RPM. |
Armor in Dead Sails
While the armor section of Dead Sails could be more extensive, the simplicity of the game is part of its charm. There are only two types of armor available, but they can significantly enhance your survival:
Name | Where to get it | Info |
---|---|---|
Chestplate | Costs 75 Dabloons at the Shop Store | Reduces damage from enemies but won't prevent outright death. |
Helmet | Costs 75 Dabloons at the Shop Store | Decreases overall damage sustained; combined with chestplate, very useful. |
Full List of Boats in Dead Sails
Screenshot by The Escapist
Boats in Dead Sails are more than just transportation; they're essentially oversized inventory bags. With a team, you can shuttle loot back and forth, selling it later for a good amount of money. While there's no difference in speed or size, the aesthetics are unique:
Name | Where to get it | Info |
---|---|---|
Default | Starts with the game, no purchase needed | Not too shabby for learning the ropes. |
Military | 150 Dabloons in the starting lobby | A bit of camo adds style. |
Junk | 150 Dabloons in the starting lobby | She might be a heap of trash, but she's your heap of trash. |
Modern Boat | 150 Dabloons in the starting lobby | For those who prefer a sleek, modern look without being too flashy. |
Dragon Boat | 150 Dabloons in the starting lobby | A unique blend of early Mickey Mouse steamship and Viking vessel. |
Rubber Duckie | 150 Dabloons in the starting lobby | The best boat in the game, no question about it. |
Viking Boat | 150 Dabloons in the starting lobby | Complete with shields, spears, and a dragon carving; a true beauty. |
Empress | 150 Dabloons in the starting lobby | For those who want to loot in style with a pink vessel. |
Sheep | 150 Dabloons in the starting lobby | Every list needs its black sheep, even if the idea is a bit puzzling. |
Shark Boat | 150 Dabloons in the starting lobby | Unfortunately, it doesn't play "Baby Shark" when you start the engine. |
Bling Boat | 150 Dabloons in the starting lobby | For those who want to feel like 50 Cent in 2005, all about that bling. |
If you need more space for your team or extra loot, consider getting a raft.
All Rafts in Dead Sails
Screenshot by The Escapist
Rafts are essential for additional storage and can be used for various purposes, from storing loot to holding turrets. Here's what you can get:
Name | Where to get it | Info |
---|---|---|
Default | Free | Basic storage for loot, no extra features. |
Jail | 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses for fuel. |
Medic | 300 Dabloons and 3 wins | Great for quick access to bandages and medkits after intense battles. |
Trader | 500 Dabloons and 10 wins | Allows you to sell items on the spot, planning your purchases in advance. |
Ammo | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails
Screenshot by The Escapist
Healing items are crucial in Dead Sails, whether you're playing as a Medic or not. Here's what you need to know to stay alive longer:
Name | Where to get it | Info |
---|---|---|
Bandage | 3 Dabloons at the Shop Store or $10 | Provides a small health boost of about 20%; best when stacked. |
Shark oil | $35 at the General Store | Heals to 100% health and gives a temporary speed boost; the ultimate item. |
Medkit | 20 Dabloons | Heals 100% of your HP, the best value for money in the game. |
Miscellaneous Items in Dead Sails
Screenshot by The Escapist
Not every item in Dead Sails is for combat or healing, but they're still essential for survival:
Name | Where to get it | Info |
---|---|---|
Coal | 3 Dabloons or $20 at the Shop Store | Protects your ship and provides fuel until the next safe area. |
Shovel | Starter item for Miner class | Can be used as a weapon but isn't very effective. |
Torch | 3 Dabloons or $10 at the Shop Store | Essential for visibility at night, helping you spot loot and mobs. |
Steel | 10 Dabloons at the Shop Store | Low-grade ship protection, less value-for-money than steel plate. |
Steel plate | 25 Dabloons at the Shop Store | Provides protective armor for your boat against Zombies and other mobs. |
Cross | 40 Dabloons at the Shop Store | Keeps you safe from aggressive Zombies at night while you search for loot. |
Lantern | 3 Dabloons at the Shop Store | Provides light in dark situations and can be used to hit mobs. |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three brand new items. While no one has found recipes or other acquisition methods yet, here's what we know about them:
Name | Where to get it | Info |
---|---|---|
Sticky Mine | TBA | Damages enemy ships and serves as an unassuming trap, adding a layer of sneaky gameplay. |
Wizard Orb Staff | TBA | The first implementation of magic, potentially limited to Necromancers, Pyromaniacs, and Priests. |
Flying Broomstick | TBA | Likely acquired through a recipe, may have class or other requirements for unlocking. |
Now that you have all the information you need, every mob on both banks of the river will fear you. Of course, a bit of luck and good teammates are still essential for a successful run. If you want to prepare even better, check out my guide on how to defeat the new Kraken in Dead Sails and show that slimy, overgrown squid who's the boss.