Home News Marvel Rivals: New Feature to Boost Stability, Cut Memory Use

Marvel Rivals: New Feature to Boost Stability, Cut Memory Use

Author : Aurora Jun 20,2025

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Marvel Rivals to Reduce Memory Usage and Improve Stability With Experimental Feature

Marvel Rivals is set to roll out a major update in its upcoming Season 2, introducing an experimental feature designed to enhance game stability and reduce memory consumption. This update comes as part of NetEase’s ongoing efforts to improve performance for players across varying hardware setups. Read on to discover how this new feature works and what other updates are coming with Season 2.

Marvel Rivals Upcoming Features and Events

Switch Shader Compilation Mode

Marvel Rivals to Reduce Memory Usage and Improve Stability With Experimental Feature

As revealed by the developers, Marvel Rivals will be launching a new experimental feature called the Switch Shader Compilation Mode in Season 2. The announcement was made via a Twitter (X) post on April 30, where the team expressed their commitment to delivering a smoother gaming experience—especially for users with lower RAM configurations or those experiencing frame rate issues.

In a follow-up blog post, the development team acknowledged player concerns regarding performance stuttering and unexpected crashes caused by high memory usage during gameplay. To tackle these challenges, they introduced details about the upcoming feature.

The blog states:

“To address the memory overload, we're unleashing an experimental feature in Season 2: the Switch Shader Compilation Mode. With the Season 2 update, players can activate this feature through the PC launcher.”

This mode is especially recommended for systems equipped with 16GB of RAM or less.

Once enabled, players can expect the following improvements:

  • Shader compilation runs only once—specifically when first launching the game after a new patch or graphics driver update.
  • A significant reduction in overall memory usage.
  • Fewer severe FPS drops, visual freezes, and crashes related to memory shortages.

However, there are a few known issues associated with this feature:

  • At the start of each match, some materials may appear abnormal for a few frames but stabilize shortly afterward.
  • Minor stutters may occur at the beginning of a match, though performance stabilizes for the rest of the session.

Marvel Rivals Season 2 Twitch Drops

Marvel Rivals to Reduce Memory Usage and Improve Stability With Experimental Feature

With Season 2 fast approaching, Marvel Rivals is launching a Twitch Drops campaign from April 11 at 12:00 UTC to April 30 at 23:59 UTC. Players can earn exclusive rewards by linking their Marvel Rivals account to their Twitch profile and watching any Marvel Rivals stream with Drops enabled.

Rewards are tiered based on total viewing time and include a variety of in-game items such as:

[ttpp]

Marvel Rivals Season 2 Going Live Soon

Marvel Rivals to Reduce Memory Usage and Improve Stability With Experimental Feature

The latest Dev Vision update gave fans a sneak peek into what's coming in Season 2 – The Hellfire Gala, including plans for shorter seasons and the addition of one new hero per month.

The Season 2 update is scheduled to go live on April 11, with server maintenance beginning at 9:00 UTC and expected to last approximately 2–3 hours.

Among the key additions in this patch:

  • New playable character: Emma Frost
  • Exclusive skins: X-Revolution and Blue Sapphire
  • New map: Hellfire Gala: Krakoa (Domination mode)
  • Fresh Battle Pass featuring 10 all-new heroic costume sets

Marvel Rivals to Reduce Memory Usage and Improve Stability With Experimental Feature

Marvel Rivals is available now on PlayStation 5, Xbox Series X|S, and PC.

Stay tuned to our coverage for more updates and announcements about Marvel Rivals and its exciting roadmap ahead.


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