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Fallout Creator: Return to Series Possibilities

Author : Daniel Nov 14,2024

Fallout Creator: Return to Series Possibilities

Tim Cain has spoken on the subject of whether he would be interested in working on the Fallout series again. The legendary Fallout lead spoke on the subject in a video after the query rose to the top of the questions asked of him, surpassing those asking how they can get their foot in the door of the game industry.

While Tim Cain has likely received this question many times over the decades, he's probably also seen an increase in this line of questioning in part due to the resurgence of the games following the hype of the Fallout Amazon Prime series. Fallout fans have often looked to the man for his input, as he was the producer and lead of the original Fallout game that started it all. However, the former Interplay dev has a very specific way in which he chooses which projects to work on.

Tim Cain shared a video on his YouTube channel discussing how people kept asking if he would be interested in returning to the Fallout series, and what it would take to get him to do so. Cain began to talk about his history in the industry, and how he has always been interested in working on titles that allow him to experience something new. He says that his answer would mostly depend upon what would be new to him in developing a new Fallout.

Tim Cain's Interest in Game Projects
Tim Cain specifically says that if he were approached about Fallout, one of his first questions would be what would be different about the experience. If the proposal didn't have anything specific in mind beyond minor tweaks or additions, like a new Perk, his answer would likely be no. Cain is more interested in pursuing unique and exciting ideas in game development than retreading where he's already been. However, this also means that if the right proposal came along for something truly unique and revolutionary to him, there's still a chance.

Cain went on about his interest in new things in the industry, detailing his long history of working on games. He passed on the opportunity to work on Fallout 2 as he had just wrapped up spending three years on developing its predecessor and wanted to try something new. This led him down the road to a number of games that exposed him to something new in some way, whether it be working with another company's engine, like he did with Valve's Steam Engine and Vampire the Masquerade: Bloodlines at Troika, or something thematically new to him, like The Outer Worlds, which was his first space-faring sci-fi game, or his first fantasy RPG, Arcanum.

Tim Cain also went on to say that he doesn't choose projects because of money. While he expects to be paid what he's worth, it seems he wouldn't even express interest in a project unless something about it strikes him as unique or interesting. While it's not 100% out of the question for him to return to the Fallout series, Bethesda would have to come up with something that would pique his curiosity and offer a new experience for him to consider it.

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