Squad Busters, developed by the renowned Finnish game studio Supercell, has experienced its share of highs and lows since its launch. Initially introduced as an engaging MOBA featuring a lineup of Supercell's iconic characters, the game faced challenges with underwhelming revenue and other performance metrics. However, it has since shown signs of recovery, positioning itself for long-term success.
In a strategic move, Supercell is now setting its sights on expanding Squad Busters into the Chinese market. This decision may seem surprising at first, but it follows a successful precedent set by another Supercell title, Brawl Stars. Back in 2019, Brawl Stars found itself in a similar situation, struggling with performance issues. Supercell's decision to launch Brawl Stars in China proved to be a game-changer, significantly boosting its success and demonstrating the potential of the Eastern market.
The Challenge of Entering the Chinese Market
Venturing into China, however, is not without its challenges. The Chinese gaming market is highly regulated, with strict rules limiting the number of foreign games that can be approved for release. This means that each new launch must be carefully planned and executed to make a significant impact.
The landscape has also evolved since Brawl Stars' entry into China. Initially perceived as a novel and fresh addition, the Chinese market has since been flooded with innovative releases from local developers, many of which have gained international acclaim. This heightened competition could make it more difficult for Squad Busters to stand out upon its release.
Playing Chicken
Despite these challenges, Supercell's move to bring Squad Busters to China is a calculated risk, banking on the success story of Brawl Stars. If you're considering diving into Squad Busters yourself, make sure to check out our Squad Busters tier list to discover which characters you should prioritize and which ones you might want to bench.