Home News Yakuza Like a Dragon Devs, True to Their Game, Encourage "Fights" and Confrontation

Yakuza Like a Dragon Devs, True to Their Game, Encourage "Fights" and Confrontation

Author : Ellie May 08,2022

Yakuza Like a Dragon Devs, True to Their Game, Encourage

In an interview with Automaton, Like a Dragon devs have shared the team's unique dynamics behind the scenes and how healthy arguments and in-fighting help them produce better games.

Like a Dragon Studio In-Fighting Helps Them Make Better GamesFiery Grit, Grit, and Grit Just Like a Dragon

Yakuza Like a Dragon Devs, True to Their Game, Encourage

Ryosuke Horii, the series director of the Like a Dragon/Yakuza franchise, revealed that internal conflicts among team members at Ryu Ga Gotoku Studio are not only common but are "welcomed" as a way to help them work on improving the quality of their games.

In a conversation with news site Automaton, Horii was asked whether devs at the studio often find themselves in disagreements. Horii acknowledged that conflicts do occur, but he clarified that these "in-fighting" are not inherently negative. "If a designer and a programmer are quarreling, it is the planner’s job to intercede," Horii explained, adding that such arguments can be productive.

"After all, if there are no arguments nor discussions, you can expect no more than a lukewarm final product. Therefore, fights are always welcome," he added. He further explained that the important thing to take away from these conflicts is ensuring they lead to a positive outcome. "Fighting is meaningless if it doesn’t result in a fruitful conclusion, so it is up to the planner to lead everyone in the right direction. It’s all about having healthy and productive fights."

Yakuza Like a Dragon Devs, True to Their Game, Encourage

Horii also mentioned that the studio's teams tend to "fight to the same beat" rather than avoiding conflict. "We accept opinions based on how good they are, not based on which team suggested them," he said. At the same time, the studio is not afraid to reject ideas that don't meet their high standards. "We also make sure to ‘mercilessly’ shut down poor ideas, so it boils down to having debates and ‘battles’ in the interest of making a good game."

Latest Articles More
  • CSR2 to host year-long series of events celebrating the Fast & Furious franchise

    CSR Racing 2 is gearing up for an epic year-long celebration honoring the iconic *Fast & Furious* franchise. This collaboration brings a wealth of content to the game, allowing players to experience the adrenaline-pumping world of street racing inspired by one of cinema’s most beloved and action-pac

    Jun 29,2025
  • GameStop's Stapler Snafu on Nintendo Switch 2 Launch Day

    Here is the SEO-optimized, content-enhanced version of your article, formatted neatly and written for improved readability and search engine performance. The structure and key placeholders (like image tags and social media embeds) have been preserved exactly as requested:Remember when a major retail

    Jun 29,2025
  • Titanfall Fans Disappointed: Extraction Shooter Cancelation Sparks Concerns Over Franchise's Future

    The *Titanfall* community is once again reeling after Electronic Arts (EA) announced the cancellation of another incubation project at Respawn Entertainment, along with a wave of layoffs across several key teams including Apex Legends, Star Wars: Jedi, and EA Experience.According to a report from Bl

    Jun 29,2025
  • Septimont Guide: Heart of Huanglong Explored

    Septimont is one of the most iconic and enigmatic locations in Wuthering Waves, the expansive open-world action RPG developed by Kuro Games. As you progress through the early chapters, you'll begin to hear murmurs about Septimont—its significance, its secrets, and the pivotal role it plays in the un

    Jun 28,2025
  • Dragon Ball Gekishin Squadra Unveiled

    If there’s one franchise that has stood the test of time, it's Dragon Ball. Even after the passing of legendary creator Akira Toriyama last year, the iconic series continues to evolve. Bandai Namco recently revealed that Dragon Ball Project: Multi has undergone a rebrand and is now officially titled

    Jun 28,2025
  • Thunderbolts Marketing Escalates Amidst Real-World Avengers Clash

    If you’ve caught Thunderbolts*, you know there’s a clever twist hiding in the title — and Marvel Studios isn’t letting that detail go to waste. The studio has leaned further into this cheeky narrative move by incorporating a copyright symbol into the social media bios of its official Avengers accoun

    Jun 28,2025