Home News Unreal Engine 6: Fuelling a Unified Metaverse

Unreal Engine 6: Fuelling a Unified Metaverse

Author : Ellie Dec 30,2024

Epic Games雄心勃勃地打造一个庞大的元宇宙,而下一代虚幻引擎6将扮演关键角色。

Unreal Engine 6 构想一个包含所有游戏的巨大元宇宙

Epic Games首席执行官蒂姆·斯威尼近日透露了公司的宏伟蓝图:构建一个互通的元宇宙,整合Fortnite、Roblox以及其他基于虚幻引擎的游戏的市场和资源。

Unreal Engine 6 构想一个包含所有游戏的巨大元宇宙

斯威尼在接受The Verge采访时表示,Epic目前拥有足够的资金来实现这一目标。“与业内几乎任何公司相比,我们拥有非常雄厚的资金,并且正在非常谨慎地进行前瞻性投资,我们可以根据自身情况调整投资规模,”他解释道。“我们认为自己处于一个绝佳的位置,能够在未来十年内执行我们的计划,并按照我们的规模实现所有目标。”

Epic的下一步计划将围绕其高端开发工具虚幻引擎展开,并结合Fortnite的虚幻编辑器——这实际上是一个结合两者的超级“弗兰肯斯坦”虚幻引擎6,Epic希望在几年内实现这一目标。“当我们将这两个世界融合在一起时,真正的力量就会显现出来,我们将拥有我们高端游戏引擎的全部功能,以及我们在[Fortnite的虚幻编辑器]中整合的易用性,”斯威尼说。“这将需要数年时间。当这个过程完成后,那将是虚幻引擎6。”

Unreal Engine 6 构想一个包含所有游戏的巨大元宇宙

据斯威尼介绍,计划中的虚幻引擎6将允许开发者(AAA游戏开发者和独立游戏开发者)“构建一个应用程序,然后将其部署到任何平台的独立游戏中”,这为一个利用这些内容和“技术基础”的互操作元宇宙打开了大门。

斯威尼进一步解释说:“我们宣布我们正在与迪士尼合作构建一个属于他们的迪士尼生态系统,但它与Fortnite生态系统完全互操作。而我们对虚幻引擎6的讨论是将使这对于每个人都成为可能的技术基础。从AAA游戏开发者到独立游戏开发者再到Fortnite创作者,都能实现同样的目标。”

然而,斯威尼表示,他们尚未与Roblox和Minecraft的所有者微软“进行此类讨论”,“但我们会随着时间的推移进行,”他补充道。“这里的核心论点是,玩家正在转向他们可以与所有朋友一起玩的游戏,并且玩家在他们相信自己会长期玩的游戏中花费更多在数字物品上,”斯威尼说,并详细介绍了他希望游说的收入分成模式。

“如果你只是玩一个游戏,你为什么要花钱购买你永远不会再使用的物品呢?如果我们有一个互操作的经济体,那么这将增加玩家的信任,即今天购买数字商品的支出将转化为他们将长期拥有的东西,并且它将在他们去的所有地方都能使用。”

Unreal Engine 6 构想一个包含所有游戏的巨大元宇宙

Epic执行副总裁萨克斯·佩尔森也表示赞同,“我们没有理由不能有一种联合的方式在Roblox、Minecraft和Fortnite之间流动。从我们的角度来看,这将是惊人的,因为它让人们团结在一起,并让最好的生态系统获胜。”

“我们正在尝试发明一些东西。我们只是试图拓宽我们在Fortnite中今天已经看到的东西。我们真正做的就是加倍关注我们今天知道成功的那些事情。这就是蒂姆所说的,”佩尔森在早些时候接受The Verge采访时说,当时两位高管解释了这个元宇宙如何在实践中运作。

佩尔森补充道:“如果你和朋友一起玩,如果你有更多选择,你就会玩得更久,玩得更多,你也会更享受你的时间。这个公式很简单。”正如斯威尼解释的那样,“在游戏行业中,有足够的生态系统和发行商拥有他们自己的生态系统,没有任何一家公司有可能完全主导所有这些生态系统,就像智能手机领域发生的那样。”

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