Divinity: Original Sin 2's Top 19 Weapons: A Comprehensive Guide
Divinity: Original Sin 2 boasts a vast arsenal. Weapon effectiveness hinges on party composition, skill choices, and overall strategy. However, some weapons stand out due to unique abilities, stat boosts, or sheer damage output. This updated guide (January 13, 2025) highlights some of the game's most potent armaments, including options accessible through diplomacy, endgame encounters, and NPC merchants. With Larian Studios' next game being a new IP, Divinity: Original Sin 2 remains a treasure trove of gameplay, particularly for players seeking the ultimate weapons.
- Fang of the Winter Dragon: Act 1 Powerhouse
- Stats & Perks: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
Found by defeating Slane, the Chained Winter Dragon, near Fort Joy. Killing the dragon is necessary to obtain this weapon. A strong early-game option with valuable perks and the Chilled effect.
- Morning's Light: A Solid Bow
- Stats & Perks: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
Obtained from Corbin Day, either by freeing or killing him (killing him prevents future weapon upgrades). A respectable bow with potent damage and beneficial bonuses.
- Eternal Stormblade: Act 3 Contender
- Stats & Perks: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
Located in the Murky Cave (Act 3), guarded by four challenging enemies. While not the strongest, it's a decent Act 3 weapon with useful perks.
- Lohar's Two-Handed Source Hammer: Mid-Game Brawler
- Stats & Perks: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught Skill, All In Skill.
Reward for completing the "Shadow Over Driftwood" quest. A powerful mid-game hammer ideal for brawler builds, featuring a high critical hit rate.
- Hanal Lechet: Ice and Fire Combo
- Stats & Perks: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In Skill.
Found in a locked chest near an overturned carriage on the Reaper's Coast (Act 2). While damage isn't its strongest point, the Frozen and Chilled effects provide excellent crowd control.
- The Illuminator: Necrofire Mastery
- Stats & Perks: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
Dropped by Scapor during the "Burning Pigs" quest. Inflicts both fire and physical damage, boasting a significant damage boost and critical hit chance.
- Dumora Lam: Poison Specialist
- Stats & Perks: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m Poison puddle, +159% Damage, 1 Rune Slot, Siphon Poison Skill.
Located in a runed chest in Dramahlihk's home plane (requires Lohse in the party and Malady alive). Exceptional wand with poison manipulation capabilities, ideal for undead-focused builds.
- Deiseis Riveil: Anti-Invisibility Bow
- Stats & Perks: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust Skill.
Purchased from Trader Non outside the Cathedral. High base damage, boosted by critical hit chance and damage, with the Glitter Dust skill negating invisibility.
- Executor Ninyan's Axe: A Tank's Delight
- Stats & Perks: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
Dropped by Executor Ninyan only if she is killed; sparing her prevents acquisition. Excellent for tanks, offering strong critical hits and status effect chances.
- Chamore Doran: Sleep-Inducing Wand
- Stats & Perks: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
Purchased from Trader Ovis. Unique for its sleep-inducing chance, also beneficial for spellcasters with its stat boosts.
- Harrowblade: Life Steal Master
- Stats & Perks: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
Purchased from Quartermistress Anna. Ideal for life steal builds, providing high critical damage, status effects, and crucial life steal.
- Loic's Discipline: Eternal Burning
- Stats & Perks: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).
Acquired after defeating Loic the Immaculate. Excellent for spellcasters, boosting intelligence and pyrokinetic abilities, with the added benefit of persistent Cursed Fire.
- Voor D'Aravel: The Ultimate Tank Sword
- Stats & Perks: Guardian Angel Skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunting (2 turns).
Hidden in an ornate chest in the Lizard Consulate's Garden (Arx). Perfect for tanks, with the Guardian Angel skill redirecting damage to the wielder.
- The Reckoning: Battlemage's Bane
- Stats & Perks: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
Dropped by The Hammer. High raw damage, boosted by critical damage and stat bonuses, suitable for strength and intelligence-based builds.
- Vord Emver: Cryo Specialist Crossbow
- Stats & Perks: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy Skill.
Held by a minion of Karon during the "Past Mistakes" quest. Powerful crossbow with high damage, freezing capabilities, and life steal.
- Lucian's Divine Staff: Healing and Missile Magic
- Stats & Perks: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual Skill, Staff of Magus Skill.
Stolen from a chest in the Arx Cathedral. Offers significant stat boosts and the unique Healing Ritual and Staff of Magus skills.
- Domoh Dumora: Burning and Bleeding Dagger
- Stats & Perks: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing Skill.
Found under a pet basket outside Arhu's Chambers (Arx). Exceptional dagger with high damage, inflicting both burning and bleeding, and the Terrifying Cruelty effect.
- Swornbreaker: Unbreakable Power (Until It Breaks)
- Stats & Perks: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage, Swornbreaker Skill.
Found in Linder Kemm's Vault or crafted on the Nameless Isle. Extremely powerful with significant stat boosts and critical hit potential; however, it's unrepairable.
- Falone Scythe: The Ultimate Reaper
- Stats & Perks: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage, Living On The Edge Skill, All In Skill.
Stolen from a statue in the Arx Cathedral. The most powerful weapon, boasting exceptional damage, critical hit potential, and the game-changing Living On The Edge skill (temporary death immunity).