The MOBA landscape is currently facing challenges. Established giants like Dota 2 and League of Legends are encountering difficulties; Dota 2 is becoming increasingly regionalized, while League of Legends appears to be struggling to maintain momentum.
Against this backdrop, Garena has announced the surprising return of Heroes of Newerth, a once-significant MOBA competitor from the early 2010s. Developed using a new engine, the trailer suggests a promising revival.
However, several concerns remain. Firstly, re-releasing a decade-old live-service game in a genre that's declined in popularity presents a significant hurdle. Player migration to newer platforms and gaming trends poses a considerable challenge.
Secondly, Garena's track record with game support and esports raises questions. Their claim of always believing in Heroes of Newerth's potential conflicts with the game's initial closure.
Thirdly, the game's launch on the iGames platform, a partially crowdfunded platform, is noteworthy. The absence of a Steam release is particularly concerning, as Steam remains crucial for reaching a wide audience in the modern gaming market.
Image: igames.com
These factors cast doubt on Heroes of Newerth's potential for widespread success, suggesting it might remain a niche title. Nevertheless, the projected one-year release timeline offers a glimmer of hope for organic growth.