Navigating the eerie world of *Phasmophobia* can be thrilling, but it comes with its share of risks, especially when dealing with Cursed Possessions like Tarot Cards. If you're curious about harnessing their power safely, here's a comprehensive guide to help you master their use.
How to Use Tarot Cards in Phasmophobia
Screenshot by The Escapist
Tarot Cards stand out as one of the riskier Cursed Possessions in *Phasmophobia*, yet they can offer some of the most potent advantages if luck is on your side. When you encounter Tarot Cards during your contract, it's wise to use them in a secure location on the map, such as near a hiding spot or the entrance. This precaution is crucial because drawing a dangerous card like Death could lead to a Cursed Hunt, and being near safety might save you.
Each Tarot Card you draw activates an immediate effect. However, you might draw The Fool, which mimics another card before turning into The Fool and burning away harmlessly. You can draw up to 10 cards from the deck without any sanity drain, and you may draw duplicates, each triggering the same effect.
Here's a detailed look at the 10 different Tarot Cards you might encounter:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
Screenshot by The Escapist
Cursed Possessions, often referred to as "Cursed Objects," are unique and randomly spawning items in *Phasmophobia* that vary based on the difficulty settings or if you're engaged in Challenge Mode. Unlike regular loadout equipment, which is designed for safely gathering evidence of ghost activity, Cursed Objects serve as risky shortcuts that can manipulate the ghost's behavior but come with significant dangers.
The safety of using these objects varies; some are more hazardous than others. The decision to interact with them is yours or your team's, with no penalties for abstaining, yet also no guaranteed rewards for using them. Only one Cursed Possession appears per contract, and each type has a fixed spawn location. For instance, the Voodoo Doll consistently appears in the Garage at 6 Tanglewood Drive.
In total, *Phasmophobia* features seven types of Cursed Objects:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide wraps up how to effectively use Tarot Cards in *Phasmophobia*. Stay updated with the latest strategies and news by checking out The Escapist, where you can also find information on all achievements and trophies in *Phasmophobia* and how to unlock them.