The iconic Warhammer 40,000: Dawn of War series is making a triumphant return with the announcement of the Warhammer 40,000: Dawn of War Definitive Edition by Relic Entertainment. This updated version of the beloved real-time strategy game, which originally captivated gamers over two decades ago, has stirred excitement among fans of the 2004 classic. Eager to delve deeper beyond the debut trailer, I embarked on a quest for more details, much like a dedicated Inquisitor, and managed to secure an interview with Philippe Boulle, the design director at Relic Entertainment.
Philippe Boulle joined Relic in November 2005 and has since become a cornerstone of the studio's development efforts. His career at Relic kicked off with the second expansion pack for Dawn of War, titled Dark Crusade. His journey continued with contributions to Dawn of War: Soulstorm, Dawn of War 2, Dawn of War 2: Chaos Rising, Space Marine, Company of Heroes 2, Dawn of War 3, and most recently, Age of Empires 4. With such an extensive history with Relic and the Warhammer 40,000 franchise, Boulle is the perfect person to shed light on what fans can expect from the Dawn of War Definitive Edition.
During our conversation, Boulle shared insights into the changes and enhancements made to this definitive edition. We also couldn't help but reminisce about the iconic opening cinematic of the original Dawn of War, which has left a lasting impression on fans. Naturally, the topic of a potential Dawn of War 4 came up, stirring anticipation for what the future might hold for this grimdark universe.
For those needing to catch up on all the exciting announcements from Warhammer Skulls 2025, we've got you covered with comprehensive updates and insights.