CD Projekt RED is intensifying efforts on the much-awaited sequel to Cyberpunk 2077, with job listings shedding light on exciting new features. One significant aspect is the confirmation that the sequel will maintain a first-person perspective, dashing hopes of some fans who wanted to see their character from a third-person view.
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A job posting for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, specifically for weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in the job description strongly indicates that CD Projekt RED is sticking to the first-person viewpoint.
Another opening for an Encounter Designer reveals plans for what the team describes as the "most realistic crowd system ever seen in games." This innovative system will dynamically react to player actions, enhancing the game's immersion by allowing NPCs to interact naturally with their surroundings. The role requires collaboration across teams to create complex scenarios with multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.
Moreover, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, though it's still in the early stages of development.
Dubbed Project Orion, Cyberpunk 2 is being developed on Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed that they personally voiced some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand.