Since Nintendo officially unveiled the Switch 2, all attention has been focused on the highly anticipated April Direct event, where details about its release date, pricing, and game lineup are expected to be revealed. However, no one anticipated another Direct dropping the week prior, featuring major titles such as Pokémon Legends Z-A and Metroid Prime 4. Given Nintendo’s dedication to backward compatibility, perhaps this isn’t surprising.
Leading up to this week’s Nintendo Direct, the company cautiously managed expectations by stating, “There will be no updates about Nintendo Switch 2 during the presentation.” While technically accurate—Switch 2 wasn’t explicitly mentioned beyond reminders about the upcoming Direct and the new Virtual Game Card sharing system—it’s reasonable to assume that every title showcased can also be played on the Switch 2, even though officially, these games are announced for the original Switch.
This strategy creates a win-win scenario: those holding onto their current Switch still have plenty to look forward to as the console approaches its eighth year, while those planning to upgrade to the Switch 2 can do so knowing they’ll have access to an extensive library of games immediately. Nintendo’s commitment to backward compatibility ensures one of the smoothest transitions between console generations we’ve seen.
Most fans are eager to discover what the Switch 2 offers and what new games are in store, but by taking a cautious approach with hardware, Nintendo has ensured broad appeal. The absence of aggressive marketing for Switch 2 pre-orders and upgrades is noteworthy, reflecting an inclusive strategy that welcomes all players, whether they plan to purchase at launch, upgrade later, or remain loyal to their existing Switch.
The timing of the Virtual Game Card system announcement, just before the Switch 2 launch, suggests efforts to facilitate a seamless transition. Some have noted the fine print regarding the Switch 2 Edition for certain games, hinting at potential exclusives or enhanced versions exclusive to the new console. This aligns with Nintendo’s previous statements about certain games potentially lacking full compatibility with the Switch 2, providing flexibility for future developments.
In essence, Nintendo seems to be orchestrating the journey to the Switch 2 much like Apple does with its iPhones—upgrading is optional, but there are clear advantages if you choose to do so, and all your past games can come along for the ride.