Deadlock's Development Shifts to Larger, Less Frequent Updates in 2025
Valve has announced a change in its update strategy for Deadlock in 2025, shifting from frequent smaller patches to larger, less frequent updates. This decision, communicated via the official Deadlock Discord, aims to streamline the development process and allow for more substantial content drops.
While 2024 saw a consistent flow of updates, Valve developer Yoshi explained that the previous two-week update cycle hindered internal iteration and prevented sufficient time for external feedback before the next update. This change, although potentially disappointing to some players accustomed to the constant stream of updates, promises more significant content updates that will feel more like events than minor adjustments.
Deadlock, a free-to-play, third-person hero shooter, launched on Steam earlier in 2024 after early gameplay leaks. The game has quickly gained traction in the competitive hero-shooter market, even standing out against titles like Marvel Rivals with its distinctive steampunk aesthetic and polished gameplay. The game currently boasts 22 playable characters, plus 8 additional heroes in its Hero Labs mode. Its unique anti-cheat measures have also contributed to its positive reception.
The recent winter update showcased this new approach, offering a unique gameplay experience distinct from the year's balance patches. This suggests a future model incorporating limited-time events and special game modes. Yoshi confirmed that future major patches will be less frequent but significantly larger, with hotfixes still deployed as needed.
While an official release date remains unannounced, Valve promises more news regarding Deadlock's development in 2025. The shift to a more deliberate update schedule indicates a focus on substantial content additions and a more refined player experience.