If you're diving into Arcane Lineage, mastering your Classes is the key to success. Each class defines your playstyle, offering unique abilities, strengths, and progression paths. Starting with Base Classes, you'll evolve into powerful Sub Classes, and eventually reach elite Super Classes, each adding distinct layers to your character's capabilities.
Your journey begins with Base Classes, where every decision counts. At level 5, you'll choose one to upgrade, but you can already start specializing in your desired stats. Each Base Class excels in a particular area of battle—some are agile, others tanky, and a few even specialize in ranged magic. Among these, the Thief stands out as the strongest, thanks to its fast-paced combat and cost-effective abilities. Below, we’ll explore each Base Class in detail.
Base Class Tier List
Image by Tiermaker
While the Base Class tier list may spark debate, none fall below a B-tier due to their versatility. However, the Thief shines brightest, offering unmatched agility and cost-efficient abilities.
Base Class List
Here’s a breakdown of all Base Classes in Arcane Lineage:
Base Classes | Abilities and Costs | Description |
---|---|---|
![]() | Active Abilities:
• Stab (50 gold)
– Cost: 1
– Cooldown: 2
– Type: Physical
– Damage: 6
– Scaling: STR
– Effect: Inflicts Bleed
• Pocket Sand (50 gold) Passive Abilities: • Agile (50 gold) | The **Thief** focuses on quick, aggressive combat. Using their dagger, they can disorient enemies with Bleed and Blindness. Their passive abilities enhance their gold income and movement speed, making them ideal for early-game dominance. |
![]() | Active Abilities:
• Pommel Strike (50 gold)
– Cost: 1
– Cooldown: 3
– Type: Physical
– Damage: 7
– Scaling: STR
– Effect: Chance to stun
• Double Slash (50 gold) Passive Abilities: • Swift Fighter (50 gold) | The **Slayer** is a mid-range powerhouse, specializing in heavy physical damage. Their spear delivers consistent bursts of damage and provides a speed boost when dodging. This class scales exceptionally well with STR and excels in aggressive combat. |
![]() | Active Abilities:
• Barrage (55 gold)
– Cost: 2
– Cooldown: 5
– Type: Physical
– Damage: 3.33 x 3
– Scaling: STR
– Effect: N/A
• Endure (55 gold) Passive Abilities: • Iron Body (55 gold) | A durable and melee-focused class, the **Martial Artist** relies on their fists to break through defenses. Their passive abilities reduce damage taken while blocking, making them an excellent tank. High STR scaling ensures they handle their Cestus effectively. |
![]() | Active Abilities:
• Pommel Strike (50 gold)
– Cost: 1
– Cooldown: 3
– Type: Physical
– Damage: 7
– Scaling: STR
– Effect: Chance to stun
• Double Slash (50 gold) Passive Abilities: • Strength Training (50 gold) | The **Warrior** is a brute force class, delivering devastating physical attacks with a chance to stun. With high STR scaling and a strong emphasis on swordplay, they excel in close-quarters combat. |
![]() | Active Abilities:
• Magic Missile (40 gold)
– Cost: 0
– Cooldown: 0
– Type: Magic
– Damage: 6
– Scaling: ARC
– Effect: Changes color based on your Soul Color.
Passive Abilities: • Coward (40 gold) | The **Wizard** is a ranged caster, focusing on quick, consistent damage. While fragile, their low-cost abilities and unique passive allow them to survive longer. Mastery of ARC is key to maximizing their potential. |
Each Base Class offers unique advantages, but some shine brighter than others. The Thief and Slayer lead the pack, while the Wizard serves as a niche class for those who enjoy tactical play. Regardless, every class has its place in Arcane Lineage, so choose wisely based on your preferred playstyle.
All Sub Classes become available at level 5, offering enhanced versatility and power. Unlike Base Classes,