Hopetown, a groundbreaking nonlinear RPG developed by Longdue Games, brings a refreshing perspective to narrative-driven gameplay. Founded by former employees of renowned studios such as ZA/UM, Rockstar Games, and Bungie, Longdue Games has unveiled its first glimpse into the game's intricate mechanics. Positioned as a spiritual successor to the acclaimed Disco Elysium, Hopetown promises an immersive experience.
The game's storyline revolves around a journalist who wakes up in a mining town after a night of heavy drinking. Battling a severe hangover, players must unravel the mysteries of the previous night while navigating an escalating local conflict. The choices made by players will determine whether they seek to pacify the situation or exacerbate the tensions, adding a layer of moral complexity to the gameplay.
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Screenshots from the game highlight a dialogue-rich experience where players' decisions have a profound impact on the narrative trajectory. Hopetown offers multiple archetypes, each with distinct dialogue options and approaches to interactions. For instance, when engaging with an elderly woman feeding pigeons, players can choose different tones, which can lead to varied outcomes in the conversation.
In an effort to bring this ambitious project to life, Longdue Games is gearing up to launch a Kickstarter campaign. The campaign's page is already live on the platform, stirring excitement among fans eager for narrative-focused RPGs. Although no specific release date has been announced, the anticipation for Hopetown continues to grow.
Hopetown is not the only game drawing inspiration from Disco Elysium. Two other studios, Dark Math Games and Summer Eternal, are also developing their own psychological RPGs, further enriching the genre with diverse storytelling approaches.