Home News Kojima Leaves Posthumous Creative Blueprint in USB Will

Kojima Leaves Posthumous Creative Blueprint in USB Will

Author : George Dec 03,2025

Shortly after sharing several abandoned video game concepts—including a "Forgetting Game" where the protagonist loses crucial memories and skills if you take extended breaks—Kojima has now disclosed that he left his team a USB drive filled with game ideas to carry out after his passing.

According to VGC, Kojima shared this somber detail with Edge magazine, reflecting on how his outlook shifted during the pandemic.

“Reaching 60 wasn’t as pivotal as what I went through during the pandemic,” he remarked. “I became seriously ill and underwent eye surgery. Before that, I never felt my age—I believed I could keep creating indefinitely.

“But when I fell sick, I couldn’t produce anything. I also witnessed many people around me pass away. I faced mortality head-on. Though I recovered, I started wondering, ‘How many years do I actually have left to develop a game or film? Maybe just ten?’”

Kojima is preparing for the future of his studio after his death. Photo by John Phillips/Getty Images for Warner Bros. Pictures.

This reassessment motivated Kojima to launch multiple new projects and create the USB drive “as a sort of will,” intended to safeguard the future of Kojima Productions.

“I handed a USB stick containing all my ideas to my assistant, almost like a will,” he said. “Maybe they could keep creating after I’m gone at Kojima Productions… It’s a concern for me—what becomes of the studio when I’m no longer here? I don’t want them to just maintain our current IP.”

Recently, IGN covered Kojima’s musings on integrating real-time passage into video games. He not only discussed past time-based mechanics but also unveiled unused concepts, including one cut from the upcoming Death Stranding 2: On The Beach.

Play

“I considered having characters’ hair grow in games,” Kojima shared on his Japanese radio show KOJI10. “Initially, I planned for Sam’s beard to grow over time in Death Stranding 2, requiring players to shave it. Otherwise, he’d look disheveled. But since Norman Reedus is such a prominent star, I didn’t want to make him appear uncool!” Still, the director hinted he might implement this feature in a future title.

Kojima also introduced three game ideas built around real-life time progression. The first is a life simulation: “You begin as a newborn, grow into a child, and gradually become an adult. Throughout the game, you battle various foes. Similar to The End in MGS3, if you keep playing, your character ages into their 70s or 80s. At that stage, you’d be physically weaker with poorer eyesight. As a teen, you’d run faster, but by 60, you’d slow down,” Kojima explained. He noted that while youth brings better physical stats, age brings wisdom and experience, influencing your combat approach. “But who would buy it?” he joked, though his podcast co-hosts expressed excitement for such a uniquely Kojima experience.

Another concept involves crafting items like wine or cheese that need time to mature. This would encourage long-term, gradual play, functioning almost like an idle or background game.

Face-Off: Top Metal Gear Solid Boss Battles

Choose your champion

New matchup1ST2ND3RDView your ResultsFinish playing to see your personal results or check the community's!Keep playingShow results

Finally, Kojima pitched a “forgetting game” that demands rapid completion. In this setup, the protagonist starts losing vital knowledge and skills if you pause gameplay for too long. For instance, skipping daily sessions could cause the character to forget “how to fire a weapon or what their mission is.” This memory loss accumulates until the character becomes immobile. “Players would need to take a week off from work or school to finish it,” Kojima quipped.

It’s an incredibly busy period for Kojima and his studio, Kojima Productions (now we understand why!). Besides Death Stranding 2, he’s collaborating with A24 on a live-action Death Stranding film—the studio behind Oscar-winning hits like Everything Everywhere All At Once. He’s also developing OD for Xbox Game Studios and the game-movie hybrid Physint for Sony.

No release dates have been announced for OD or Physint. In fact, Kojima mentioned in January that the video game voice actors’ strike impacted both projects, so we might not hear updates for a while.

Latest Articles More
  • Eat the Rich is a new sadistic gameshow experience coming to mobile

    Eat The Rich is, as the name suggests, a brutally entertaining twist on the classic gameshow formatBetray your allies, battle through deadly mini-challenges, and scramble for meager rewardsTry to survive by earning votes, blaming others, and racing t

    May 05,2026
  • Hasbro Debuts Marvel Legends Savage Land Set

    Hasbro has unveiled its exclusive Marvel Legends set for 2025's San Diego Comic-Con, and fans of the '90s X-Men era are in for a treat. The Marvel Legends Series: Gamerverse Marvel Snap Savage Land 3-Pack debuts all-new figures of iconic heroines Rog

    May 04,2026
  • Avatar Legends Update Unveils Glacier Spirits Festival

    Avatar Legends: Realms Collide receives a major new update.The Glacier Spirits Festival returns in 2026 with generous rewards.A brand-new companion system is also introduced.Finding people my age who aren't at least a little fond of the Avatar: The L

    May 02,2026
  • Unlock Roblox Hidden Avatars in Special Modes

    One of the most engaging parts of Roblox is personalizing your avatar. Though the catalog has numerous options, some exclusive or hidden avatars and cosmetics are only accessible by playing specific game modes or finishing particular in-game tasks. T

    May 02,2026
  • Volley Girls: Volleyball SPIKE Is Out on Android with 4x4 Action

    Daeri Soft has released Volley Girls: Volleyball SPIKE on Android and iOS. It’s a vibrant volleyball simulation packed with teamwork and anime-style drama. Now, you can begin intense spike battles against top high-school volleyball teams.Volley Girls

    Apr 30,2026
  • Soul Strike X Zenonia S2: Best Skills for Every Build

    Soul Strike X: Zenonia Season 2 delivers an intense action RPG experience set in a vibrant fantasy realm where tactical skill combinations and precise timing determine your strength. Featuring an extensive skill system with diverse character builds,

    Apr 28,2026